Skill/Leader

From Dungeon Monsters


List of Leader skills currently ingame
Absolute Apathy Lowers all foes Initiative gauge filling speed by 10% for the whole dungeon.
Absolute Paralysis Lowers all foes Initiative gauge filling speed by 5% for the whole dungeon.
Cold Blood Lowers all Fire foes Initiative gauge filling speed by 25% for the whole dungeon.
Fire Boost Increases Fire Units Initiative gauge filling speed by 20% for the whole dungeon.
Fire Fury Increases Fire Units chances of Critical Hit by 500% for the whole dungeon.
Fire Paralysis Lowers all Fire foes Initiative gauge filling speed by 15% for the whole dungeon.
Fire Protection Lowers all Fire foes DP by 20% for the whole dungeon.
Fire Rage Increases Fire Units Critical DP by 100% for the whole dungeon.
Fire Strengthening Increases Fire Units attack DP by 10% for the whole dungeon.
First Impact Deals 100 DP to all foes at the beginning of each fight.
First Pain Deals 150 DP to all foes at the beginning of each fight.
First Strike Deals 100 DP to all foes at the beginning of each fight.
Flame Catalyst Increases Fire Units attack DP by 20% for the whole dungeon.
Furious Anger Increases all Team Units Critical DP by 200% for the whole dungeon.
Light Boost Increases Light Units Initiative gauge filling speed by 20% for the whole dungeon.
Light Catalyst Increases Light Units attack DP by 20% for the whole dungeon.
Light Fury Increases Light Units chances of Critical Hit by 500% for the whole dungeon.
Light Paralysis Lowers all Light foes Initiative gauge filling speed by 15% for the whole dungeon.
Light Protection Lowers all Light foes DP by 20% for the whole dungeon.
Light Ray Lowers all Shadow foes Initiative gauge filling speed by 25% for the whole dungeon.
Magic Protection Lowers all foes DP by 5% for the whole dungeon.
Magic Shield Lowers all foes DP by 10% for the whole dungeon.
Momentum Increases all Team Units Initiative gauge filling speed by 5% for the whole dungeon.
Parasite Lowers all Wood foes Initiative gauge filling speed by 25% for the whole dungeon.
Primal Rage Increases all Team Units chances of Critical Hit by 200% for the whole dungeon.
Shadow Boost Increases Shadow Units Initiative gauge filling speed by 20% for the whole dungeon.
Shadow Catalyst Increases Shadow Units attack DP by 20% for the whole dungeon.
Shadow Fury Increases Shadow Units chances of Critical Hit by 500% for the whole dungeon.
Shadow Paralysis Lowers all Shadow foes Initiative gauge filling speed by 15% for the whole dungeon.
Shadow Protection Lowers all Shadow foes DP by 20% for the whole dungeon.
Shadow Rage Increases Shadow Units Critical DP by 100% for the whole dungeon.
Shadow Strengthening Increases Shadow Units attack DP by 10% for the whole dungeon.
Water Boost Increases Water Units Initiative gauge filling speed by 20% for the whole dungeon.
Water Catalyst Increases Water Units attack DP by 20% for the whole dungeon.
Water Fury Increases Water Units chances of Critical Hit by 500% for the whole dungeon.
Water Paralysis Lowers all Water foes Initiative gauge filling speed by 15% for the whole dungeon.
Water Protection Lowers all Water foes DP by 20% for the whole dungeon.
Water Rage Increases Water Units Critical DP by 100% for the whole dungeon.
Wood Boost Increases Wood Units Initiative gauge filling speed by 20% for the whole dungeon.
Wood Catalyst Increases Wood Units attack DP by 20% for the whole dungeon.
Wood Fury Increases Wood Units chances of Critical Hit by 500% for the whole dungeon.
Wood Paralysis Lowers all Wood foes Initiative gauge filling speed by 15% for the whole dungeon.
Wood Protection Lowers all Wood foes DP by 20% for the whole dungeon.
Wood Rage Increases Wood Units Critical DP by 100% for the whole dungeon.
Wood Strengthening Increases Wood Units attack DP by 10% for the whole dungeon